The First Four, a 4AD chronicle

The First Four intro I’ve been wanting to play some solo RPGs for a while now, and I’ve been doing it in some fashion by playing around with game books, fantasy based 1 player tabletop (or traytop) games, and some scripted solo adventures (like Obvious Mimic or Archmage Press 5e solo adventures). some of those plays are more thorough than others, while some are more paused, depending on the time I have. ...

October 1, 2025 · (updated November 1, 2025) · 23 min · Tnarik Innael

The Second Four, a 4AD chronicle of further discovery

The Second Four first, a look back… after the previous adventure I got some time to think about what I learned (or could have learned). there are some rules that I definitely didn’t follow (and knew about, but decided to continue ignoring for consistency) both in the RAW (rule as written) and RAI (rule as intended) sense. at least as far as I know. one of those was using the Protect spell for save checks, and another was regarding considering a Boss as outnumbered to apply benefits to the rogue (Pettic). in the end it didn’t matter because the fight ended horribly, from a win/loss point of vieve (I was actually very pleased with the outcome). ...

October 8, 2025 · (updated October 31, 2025) · 20 min · Tnarik Innael

The Second Four go at it again

The Second Four go at it again some time later, in a nearby village… “well, that was a bit of a waste of time. sure, we now we have a bit more experience with this exploring thing, but we didn’t find any indication of where Pettic’s party could be, what happened to them and… well, there are no two ways about it, we got our asses handed to us by some magical beings, or invisible ones, whatever it was that happened there. we were very lucky by being immediately by the entrance, otherwise I doubt we would have survived without weapons or potions”, says Julienne [you can read more in the previous adventure ]. ...

January 5, 2026 · (updated January 6, 2026) · 9 min · Tnarik Innael